Some of the new small monsters. Every RPG has different stages of character development, or acts; Act I the noobs. Act II the experienced party. Act III the epic characters. Act IV the demigods. My own favorite stage is the first one. Everything can be dangerous to your party, every piece of treasure is potentially useful, every roleplaying quest seems worth doing just to try and grab some XP without fighting. After that the experienced party part is still pretty fun, as you try to tweak your characters' skills and equipment, trying to get the most from your team or single character if you're playing a solo game. Epic characters are only fun if you got them to that point yourself. Being dumped in to a campaign with a pre-written high level character is a pain (There are so many things about the character that just don't fit your "style") and even so I often end up restarting once I get to this point just to see if I can do "better" at m...
A blog about my various game dev projects.