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Showing posts with the label grenadier

Infantry Tests 2018

Infantry are being added back in to the game. The sprites look great, even though they are really small. They seem to suit the turn based gameplay better than the real time version of the game. There will be some more previews over the next week as more functionality is added. Particles and decals are being added back in to the game as well, much of the code and graphics are reused from the earlier version of the project, which helps to save time.

Reboot / Remake / Restart

Although the roguelike project was going well I had a few issues with some parts of the code, and the sheer size of the project was something I could see stretching away in front of me for years with no guarantee that people would actually want to play it when it's finished. It's time to try something a little less ambitious. I'm going full rogueLITE! Using a lot of the code from the roguelike project, I started making a more limited game. There will be a single character, combat will be more arcade like, there will still be a chance to upgrade and develop your character's stats, but they represent only a single class and have fixed equipment. Introducing the Lady Grenadier. I've got a fun character, an interesting setting and an exciting story lined up. It still utilizes my low poly style, but things are going to be a little more cartoony. Game play involves mostly chucking bombs at the enemy. Bombs away! But there's also a lot of platformin...