I'm having a go at the 7DRL challenge, although i don't think I'll finish.
So far I've lifted the level generation from my RPG and I'll be using the mini map code directly.
I've got the map displaying and I've edited the map data so that it will provide a framework for movement, vision etc..
I'm going to allow stacking, so that up to 4 entities from a single team can be in the same square (as long as it's not a narrow corridor).
I'll be using just one map style for the game.
Entities will be shown by traditional rogue like letters and numbers and symbols.
I've got the entity generation code working so that it is generating the entities basic parts list. This will inform the HPs, and other abilities of the entity.
Hopefully tomorrow I should be able to do a bunch of stuff, maybe get a playable game together. :)
So far I've lifted the level generation from my RPG and I'll be using the mini map code directly.
I've got the map displaying and I've edited the map data so that it will provide a framework for movement, vision etc..
I'm going to allow stacking, so that up to 4 entities from a single team can be in the same square (as long as it's not a narrow corridor).
I'll be using just one map style for the game.
Entities will be shown by traditional rogue like letters and numbers and symbols.
I've got the entity generation code working so that it is generating the entities basic parts list. This will inform the HPs, and other abilities of the entity.
Hopefully tomorrow I should be able to do a bunch of stuff, maybe get a playable game together. :)
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