I saw some amazing logos today on the Indie Game Developer page on Facebook. I was inspired to make a splash screen for my own game.
I'm not much of a graphic designer, I trained for it, but I fell out of practice. So today I wanted to put my arm to work drawing up a page which will display when the game starts:
It was fun making the "Celtic" knot type decorations. There's a certain geometrical genius to how they are made, I'd love to understand exactly the maths behind how to generate them. It was hard drawing them by hand.
I learned a lot from this exercise, for example, don't design your logo with the final bounds you intend to display it. It's easy to cut down a larger composition, but it's impossible to uncrop a smaller, unbalanced one.
EDIT:
I darkened some elements to bring the text in to main focus:
I'm not much of a graphic designer, I trained for it, but I fell out of practice. So today I wanted to put my arm to work drawing up a page which will display when the game starts:
It was fun making the "Celtic" knot type decorations. There's a certain geometrical genius to how they are made, I'd love to understand exactly the maths behind how to generate them. It was hard drawing them by hand.
I learned a lot from this exercise, for example, don't design your logo with the final bounds you intend to display it. It's easy to cut down a larger composition, but it's impossible to uncrop a smaller, unbalanced one.
EDIT:
I darkened some elements to bring the text in to main focus:
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