Something I didn't point out yesterday was that the status icons only display when the specific status is valid. You won't see them most of the time.
I decided to go with more transparent health bars in the end, the previous version looked nice and crisp, but it was too obvious, it preoccupied the eye, taking it away from what's really happening on screen.
The new version is a little less obtrusive, there will be different color schemes available depending on your faction, or your personal preference.
The rectangle with an "X" in it is the state icon. I've chosen 4 icons to show which state / stance (aggressive, sentry, defending, flanking) the unit is set to. I'll have to change the control buttons to match these new icons though otherwise it could be confusing.
I decided to go with more transparent health bars in the end, the previous version looked nice and crisp, but it was too obvious, it preoccupied the eye, taking it away from what's really happening on screen.
The new version is a little less obtrusive, there will be different color schemes available depending on your faction, or your personal preference.
The rectangle with an "X" in it is the state icon. I've chosen 4 icons to show which state / stance (aggressive, sentry, defending, flanking) the unit is set to. I'll have to change the control buttons to match these new icons though otherwise it could be confusing.
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