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Showing posts from March, 2016

Treasures Of The Deep Dwellers: A Real Time Grid Based Roguelike?

Hello again! It's been quite a while since I posted here. I've been working on other projects, and spending a lot more time with my family, but the core reason is that I just lost interest in the project as it stood. But wait! I haven't given up. I just needed some time and some ideas to remake my vision in to something that: A: I can finish. and B: Is actually fun. So read on for the next chapter in the development hell of: TREASURES OF THE DEEP DWELLERS !   This time last year I took a break from this project since it was wearing me down. I realized I was making a game for me, with stuff that I liked. But which I would probably never play.   What I really wanted to do was capture some of the excitement and joy of playing an RPG / Roguelike for the first time... And package that as something that modern players would actually find enjoyable. So it's clearly time to start over.    Where do I go from here then?